FAQ
Frequently asked questions
Quick answers about starting, risk, economy, crews, events and account safety.
Starting
Economy
Crew wars
Events
Security
Starting and progression
Play for stability first: do base actions, build a buffer and split your money between cash and bank. Move to high-risk modules only when energy, stats and reserves are ready.
Check messages/events first, then spend energy on key actions and finish with bank management. Short, consistent sessions usually outperform all-in play.
Usually too many unfocused actions. Pick one goal per period: XP, cash or crew goal. That gives faster growth and better unlocks.
Energy, risk and events
Keep a reserve for expensive planned modules. Start special ops or event runs only when you have enough margin for follow-up steps.
Only when you can carry the downside. Low reserve or risk of jail/cover fail? Stabilize first, then raise risk.
Not automatically. Events are strong when your resources are ready. Without preparation they can pressure your economy.
Crew and teamwork
Active members, clear roles and timing discipline. Good crews win by planning, not only by raw resources.
Use clear agreements: who deposits, who uses, for what and when. Transparency prevents most problems.
Only with active core members, enough reserve and clear timing. Wars without preparation often cost more than they yield.
Account and security
Use a unique password, never share your account and log out on shared devices. Keep your email updated for recovery.
No. Automation that creates unfair advantage can lead to sanctions. Play manually and fairly.
Use the in-game support/helpdesk after login. Add clear reproduction steps so the team can fix quickly.
Quick starter tip
Focus on one main goal each day: cash, XP or crew objective. That gives faster progress than scattered play.
Use data
Use public stats to see activity, economy and trends before making big decisions.
More questions?
Create an account and use helpdesk/messages for specific help about your case.
Which systems were recently added?
We expanded the game with Premium levels, crew season ranking, improved marketplace/auctions, extra vehicle types and a complete ticket/helpdesk system.